First game test
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Ok! So you get it: we can build mechanics, even in simple if-ten situations, by rewarding specific behaviors. I can't wait to see how you turn this understanding into a fully featured adventure in the final Twine game assignment. Good job :)
Comments
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Ok! So you get it: we can build mechanics, even in simple if-ten situations, by rewarding specific behaviors. I can't wait to see how you turn this understanding into a fully featured adventure in the final Twine game assignment. Good job :)